Motion Capture for Games Information
Learn from an experienced games developer how to plan, direct and clean up motion capture professionally for AAA games and join an online community of likeminded young artists and developers.
Beginner Friendly
Ideal for motion capture newcomers
Accommodates all skill levels
Provides essential knowledge
Start working immediately
Experienced Friendly
Designed for professional animators
Enhance existing mocap skills
Advanced techniques and insights
Seamless integration into projects
Optimized Characters
Characters optimized for Maya and Unreal Engine
Features Nubian character
Expert rigging by Kiel Figgins
Top-quality performance guaranteed
Ready for Unreal 5.4
Assets optimized for Unreal Engine 5.4
Seamless animation integration
Enhanced workflow in game environment
Improved final output quality
More courses from the same author: Harvey Newman
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